Iskanje FAQ
Ključne besede:
Pogosto zastavljena vprašanja
Tukaj najdete pogosto zastavljena vprašanja, ki se bodo redno posodabljala in po potrebi. Prosimo, da jih preberete, saj vsebuje pomembne informacije, ki jih morate poznati, skupaj z bistvenim branjem, kot so Uporabniški vodniki in številne druge kul stvari, za katere se morda sploh ne zavedate.
    1. How do I begin Downloading?
    2. What is DHT/PEX/LPD and why must I turn it off?

      DHT must be disabled in your client, DHT can cause your stats to be recorded incorrectly and could be seen as cheating also disable PEX (peer exchange) Anyone using this will be banned for cheating the system. Check your snatchlist regularly to ensure stats are being recorded correctly, allow 30 minutes for the tracker to update your stats.

    3. Why did an active torrent suddenly disappear?
    4. How do I resume a broken download or reseed something?
    5. Why do my downloads sometimes stall at 99%?
    6. What are these "a piece has failed an hash check" messages?
    7. The torrent is supposed to be 500MB. How come I downloaded 520MB?
(function() { var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; window.requestAnimationFrame = requestAnimationFrame; })(); var flakes = [], canvas = document.getElementById("canvas"), ctx = canvas.getContext("2d"), flakeCount = 400, mX = -100, mY = -100 canvas.width = window.innerWidth; canvas.height = window.innerHeight; function snow() { ctx.clearRect(0, 0, canvas.width, canvas.height); for (var i = 0; i < flakeCount; i++) { var flake = flakes[i], x = mX, y = mY, minDist = 150, x2 = flake.x, y2 = flake.y; var dist = Math.sqrt((x2 - x) * (x2 - x) + (y2 - y) * (y2 - y)), dx = x2 - x, dy = y2 - y; if (dist < minDist) { var force = minDist / (dist * dist), xcomp = (x - x2) / dist, ycomp = (y - y2) / dist, deltaV = force / 2; flake.velX -= deltaV * xcomp; flake.velY -= deltaV * ycomp; } else { flake.velX *= .98; if (flake.velY <= flake.speed) { flake.velY = flake.speed } flake.velX += Math.cos(flake.step += .05) * flake.stepSize; } ctx.fillStyle = "rgba(255,255,255," + flake.opacity + ")"; flake.y += flake.velY; flake.x += flake.velX; if (flake.y >= canvas.height || flake.y <= 0) { reset(flake); } if (flake.x >= canvas.width || flake.x <= 0) { reset(flake); } ctx.beginPath(); ctx.arc(flake.x, flake.y, flake.size, 0, Math.PI * 2); ctx.fill(); } requestAnimationFrame(snow); }; function reset(flake) { flake.x = Math.floor(Math.random() * canvas.width); flake.y = 0; flake.size = (Math.random() * 3) + 2; flake.speed = (Math.random() * 1) + 0.5; flake.velY = flake.speed; flake.velX = 0; flake.opacity = (Math.random() * 0.5) + 0.3; } function init() { for (var i = 0; i < flakeCount; i++) { var x = Math.floor(Math.random() * canvas.width), y = Math.floor(Math.random() * canvas.height), size = (Math.random() * 3) + 2, speed = (Math.random() * 1) + 0.5, opacity = (Math.random() * 0.5) + 0.3; flakes.push({ speed: speed, velY: speed, velX: 0, x: x, y: y, size: size, stepSize: (Math.random()) / 30, step: 0, opacity: opacity }); } snow(); }; canvas.addEventListener("mousemove", function(e) { mX = e.clientX, mY = e.clientY }); window.addEventListener("resize",function(){ canvas.width = window.innerWidth; canvas.height = window.innerHeight; }) init();