Iskanje FAQ
Ključne besede:
Pogosto zastavljena vprašanja
Tukaj najdete pogosto zastavljena vprašanja, ki se bodo redno posodabljala in po potrebi. Prosimo, da jih preberete, saj vsebuje pomembne informacije, ki jih morate poznati, skupaj z bistvenim branjem, kot so Uporabniški vodniki in številne druge kul stvari, za katere se morda sploh ne zavedate.
    1. Why can't I upload torrents?
    2. Can I upload your torrents to other trackers?

      We are a closed, limited-membership community. Only registered users can use our tracker. Posting our torrents on other trackers is useless, since most people who attempt to download them will be unable to connect with us.

(function() { var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; window.requestAnimationFrame = requestAnimationFrame; })(); var flakes = [], canvas = document.getElementById("canvas"), ctx = canvas.getContext("2d"), flakeCount = 400, mX = -100, mY = -100 canvas.width = window.innerWidth; canvas.height = window.innerHeight; function snow() { ctx.clearRect(0, 0, canvas.width, canvas.height); for (var i = 0; i < flakeCount; i++) { var flake = flakes[i], x = mX, y = mY, minDist = 150, x2 = flake.x, y2 = flake.y; var dist = Math.sqrt((x2 - x) * (x2 - x) + (y2 - y) * (y2 - y)), dx = x2 - x, dy = y2 - y; if (dist < minDist) { var force = minDist / (dist * dist), xcomp = (x - x2) / dist, ycomp = (y - y2) / dist, deltaV = force / 2; flake.velX -= deltaV * xcomp; flake.velY -= deltaV * ycomp; } else { flake.velX *= .98; if (flake.velY <= flake.speed) { flake.velY = flake.speed } flake.velX += Math.cos(flake.step += .05) * flake.stepSize; } ctx.fillStyle = "rgba(255,255,255," + flake.opacity + ")"; flake.y += flake.velY; flake.x += flake.velX; if (flake.y >= canvas.height || flake.y <= 0) { reset(flake); } if (flake.x >= canvas.width || flake.x <= 0) { reset(flake); } ctx.beginPath(); ctx.arc(flake.x, flake.y, flake.size, 0, Math.PI * 2); ctx.fill(); } requestAnimationFrame(snow); }; function reset(flake) { flake.x = Math.floor(Math.random() * canvas.width); flake.y = 0; flake.size = (Math.random() * 3) + 2; flake.speed = (Math.random() * 1) + 0.5; flake.velY = flake.speed; flake.velX = 0; flake.opacity = (Math.random() * 0.5) + 0.3; } function init() { for (var i = 0; i < flakeCount; i++) { var x = Math.floor(Math.random() * canvas.width), y = Math.floor(Math.random() * canvas.height), size = (Math.random() * 3) + 2, speed = (Math.random() * 1) + 0.5, opacity = (Math.random() * 0.5) + 0.3; flakes.push({ speed: speed, velY: speed, velX: 0, x: x, y: y, size: size, stepSize: (Math.random()) / 30, step: 0, opacity: opacity }); } snow(); }; canvas.addEventListener("mousemove", function(e) { mX = e.clientX, mY = e.clientY }); window.addEventListener("resize",function(){ canvas.width = window.innerWidth; canvas.height = window.innerHeight; }) init();