Iskanje FAQ
Ključne besede:
Pogosto zastavljena vprašanja
Tukaj najdete pogosto zastavljena vprašanja, ki se bodo redno posodabljala in po potrebi. Prosimo, da jih preberete, saj vsebuje pomembne informacije, ki jih morate poznati, skupaj z bistvenim branjem, kot so Uporabniški vodniki in številne druge kul stvari, za katere se morda sploh ne zavedate.
    1. Are multiple accounts allowed?

      You will not create more than one account. Multiple accounts for the same person will result in removal of all accounts created by that person.

    2. Is account sharing allowed?
    3. Inviters and Invitees
    4. What is Passkey?
(function() { var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; window.requestAnimationFrame = requestAnimationFrame; })(); var flakes = [], canvas = document.getElementById("canvas"), ctx = canvas.getContext("2d"), flakeCount = 400, mX = -100, mY = -100 canvas.width = window.innerWidth; canvas.height = window.innerHeight; function snow() { ctx.clearRect(0, 0, canvas.width, canvas.height); for (var i = 0; i < flakeCount; i++) { var flake = flakes[i], x = mX, y = mY, minDist = 150, x2 = flake.x, y2 = flake.y; var dist = Math.sqrt((x2 - x) * (x2 - x) + (y2 - y) * (y2 - y)), dx = x2 - x, dy = y2 - y; if (dist < minDist) { var force = minDist / (dist * dist), xcomp = (x - x2) / dist, ycomp = (y - y2) / dist, deltaV = force / 2; flake.velX -= deltaV * xcomp; flake.velY -= deltaV * ycomp; } else { flake.velX *= .98; if (flake.velY <= flake.speed) { flake.velY = flake.speed } flake.velX += Math.cos(flake.step += .05) * flake.stepSize; } ctx.fillStyle = "rgba(255,255,255," + flake.opacity + ")"; flake.y += flake.velY; flake.x += flake.velX; if (flake.y >= canvas.height || flake.y <= 0) { reset(flake); } if (flake.x >= canvas.width || flake.x <= 0) { reset(flake); } ctx.beginPath(); ctx.arc(flake.x, flake.y, flake.size, 0, Math.PI * 2); ctx.fill(); } requestAnimationFrame(snow); }; function reset(flake) { flake.x = Math.floor(Math.random() * canvas.width); flake.y = 0; flake.size = (Math.random() * 3) + 2; flake.speed = (Math.random() * 1) + 0.5; flake.velY = flake.speed; flake.velX = 0; flake.opacity = (Math.random() * 0.5) + 0.3; } function init() { for (var i = 0; i < flakeCount; i++) { var x = Math.floor(Math.random() * canvas.width), y = Math.floor(Math.random() * canvas.height), size = (Math.random() * 3) + 2, speed = (Math.random() * 1) + 0.5, opacity = (Math.random() * 0.5) + 0.3; flakes.push({ speed: speed, velY: speed, velX: 0, x: x, y: y, size: size, stepSize: (Math.random()) / 30, step: 0, opacity: opacity }); } snow(); }; canvas.addEventListener("mousemove", function(e) { mX = e.clientX, mY = e.clientY }); window.addEventListener("resize",function(){ canvas.width = window.innerWidth; canvas.height = window.innerHeight; }) init();